While Square Enix put the franchise on hold following the underwhelming sales performance of Deus Ex: Mankind Divided, allowing Eidos Montreal to develop Shadow of the Tomb Raider and assist development on Marvel's Avengers, it's been almost 5 years since players experienced the world of Deus Ex. The Deus Ex franchise is one of the highest regarded examples of the cyberpunk genre in video games, taking a head-on approach to the topics of transhumanism while incorporating elements such as hacking and body modification into game design. Furthermore, there is demand for immersive-sim style RPGs that offer the players many different choices of how to approach missions. Basically it's time for Square Enix to make a new Deus Ex game. That demand especially extends to a game that understands what made its inspirations great while building upon them, asking questions of its own while still setting itself apart. Development struggles and subsequent post-release controversy aside, while Cyberpunk 2077 wasn't the choice-heavy RPG its developer promised, the hype surrounding the game has proven one thing - there is demand for games that take advantage of the cyberpunk genre. The release of Cyberpunk 2077 has created implications about how the video game industry going forward.
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